Are you crazy about video games?

Then we should be friends! We’re always looking for talented and passionate people to join our growing family, so step right in and take a peek at what we have to offer.

See open positions

Work at RedLynx

Games, games everywhere!

Our games portfolio needs a pretty big suitcase to fit into. We’ve made over 100 games for pretty much all platforms. We currently work on both innovative mobile and console titles which guarantees lots of variety in our projects. We encourage you to do things differently and break the box rather than just think outside of it. Sometimes the silliest ideas just need a friend and a hug to become something great.

Life is good

RedLynx Studio is located in Helsinki, the capital of Finland. Finland is known as one of the safest, cleanest and happiest countries in the world. Go ahead, look it up. A happy and healthy employee is a good employee, which is why we put a little extra effort into making sure there’s a good work-life balance. Benefits such as extensive healthcare and insurances, flexible working hours, lunch and sport vouchers, great parties – just to mention a few – are designed to keep the RedLynx family feeling good and going strong.

In the UBI Universe

We are proud to be part of Ubisoft, one of the biggest game publishers in the world. Even as we are an independent studio with our own DNA, we get a lot of support and trust from Ubisoft to take our projects to the next level. For our team members, this means awesome learning and collaboration opportunities all around the world, and the possibility to grow and get better with some of the greatest talent in the business.

Fun Facts

RedLynx in numbers

01
of world's leading game publishers to lean on
37,5
hours of flexible weekly work time
10
languages spoken in one studio
155
kilos of free fruit & snacks served a week
140+
creative brains bursting with ideas
01
free gym and sport & culture vouchers
7280
pastries served a year + free coffee
150
rubber duckies at your disposal

Open Positions

Work with us!

Did we get you excited?
Then let’s wiggle our joysticks together!

UI Artist

We are now looking for a self-driven and highly motivated

 UI Artist to join our ambitious console team

We are creating something new and looking for a person who is passionate about creating industry leading user interfaces. You will be designing the UI visuals and together with the UI/UX team defining the final player experience. You will be an essential part of our game development by creating high quality as well as engaging and stunning UI visuals based on the given art direction. This is a unique opportunity to work in a new and big project where you can be involved in the initial steps of the narrative/conceptual phase.

We invite you to join the adventures of a UI/UX team with a great sense of humor and active communication. Our multidisciplinary team highly appreciates collaboration and the ability to give and receive feedback. You will get to taste victory if you enjoy taking initiative and finding creative solutions to complex problems. We are all very determined to achieve the best player experience possible!

Core Responsibilities

  • Define and own the UI visuals
  • Produce high quality UI
  • Create UI mockups based on wire frames

Our dream candidate

  • Has experience developing UI for games
  • Has typography and graphic design experience
  • Has experience in creating UI guidelines
  • Is focused on learning and developing
  • Works in a flexible way together with other team members
  • Communicates proactively and gives and receives constructive feedback

We also appreciate

  • UX experience
  • Understanding of UI integration
  • Experience in UI animation and motion graphics
Product Manager (Mobile Live Ops)

We are now looking for a

Product Manager (Mobile Live Ops)

to work with our latest mobile release South Park: Phone Destroyer and our new unannounced mobile project.

As a Product Manager you'll have a huge impact on the success of our mobile games by ensuring that we make decisions in our game that create unique player experiences together with the best possible ROI. Your job is to create, configure, and maintain in-game promotional events, contests, new content and sales to drive monthly KPI goals of the games. Seamless collaboration with the whole game development team, including production, design, development, quality control, art and business intelligence, is the key to succeed in this role. You will be responsible for leading and developing the Associate Live Ops Manager and you will be reporting to the Studio General Manager.

We are looking for a person with strong experience in mobile game development, preferably in a Live Ops role. You have the exceptional combination of creativity and pragmatism in you, which enables you to collaborate flexibly between different functions. You don´t get agitated by conflicting needs and simultaneous priorities, but rather keep your eye on the big picture. Your strength is in identifying what matters the most and you have the ability to organize your time accordingly.

This is a unique opportunity to run Live Ops in one of Ubisoft’s leading mobile studios creating ambitious and boundary breaking mobile games. We will offer you a possibility to work with different kind of projects: one with well-established processes and IP as well as one where you are able to influence the very early stages of the game. Not to mention all the future opportunities that RedLynx and Ubisoft has to offer.

Core Responsibilities

  • Own and Manage “Game as a Business Strategy” for the Mobile Division
  • Central Role in creating and owning P&L planning and analytics
  • Managing Live Ops — in game events & sales – for big, ambitious mobile games
  • Developing a comprehensive in-game event strategy
  • Working with analysts to monitor and report on the performance of the promotions and events and their impact on KPIs and game health
  • Creating or modifying Live Ops processes to ensure time and energy is spent in the right areas
  • Support the product feature and tool roadmap by surfacing unmet player and project needs
  • Working closely with the Marketing, Community teams, & Business teams in defining the product strategy
  • Be involved in the early game design, and making sure that monetization and long term engagement are taken into consideration

Our dream candidate has

  • Bachelors or Masters degree in Business Administration, Economics, Statistics, Mathematics, or related field
  • Minimum of 5 years experience from games, preferably in Live Ops, BI or Game Design
  • Experience and ability to set priorities based on the best ROI for the project
  • Ability to read and interpret game analytics
  • Understanding of user acquisition best practices
  • Proven ability to own, build and iterate processes
  • Creative, yet pragmatic mind
  • Excellent in organizing and prioritizing skills
  • Skill in proactively identifying risks and making changes to the plan when necessary with an appropriate sense of urgency.
  • Experience in working in a multi-disciplinary team and excellent collaboration and communication skills
  • Exceptional attention to detail
  • Passion for mobile games
Open application (Project Management) – RedLynx, Finland

Open application – Project Management

Are you a passionate Project Coordinator, Project Manager or Producer, but you couldn´t find a perfect position for you in our openings? If you´re still interested in working with our amazing crew, please send your open application here! Whether you are a seasoned professional or just starting out in the industry, we might just be looking for you. All received open applications will be reviewed, and we´ll be in touch if we find an opening that matches with your skills and experience. 

 

Interested in sending us an open application? Let us offer you some tips:

  • Let us know why are you interested in joining Ubisoft RedLynx
  • Tell us about your project management experience
  • Tell us about your experience in the games industry
  • Since we are working on both console and mobile projects at RedLynx, please let us know what you are more interested in.
Open Application (Programming) – RedLynx, Finland

Open Application – Programming

Are you a passionate Programmer, but you couldn´t find a perfect position for you in our openings? If you´re still interested in working with our amazing crew, please send your open application here! Whether you are a seasoned professional or just starting out in the industry, we might just be looking for you. All received open applications will be reviewed, and we´ll be in touch if we find an opening that matches with your skills and experience. 

 

Interested in sending us an open application? Let us offer you some tips:

  • Let us know why are you interested in joining Ubisoft RedLynx
  • Tell us about your programming experience and which programming languages you´re most comfortable with
  • Tell us about your experience in the games industry
  • Since we are working on both console and mobile projects at RedLynx, please let us know what you are more interested in.
Junior Build Engineer

We are now looking for a

Junior Build Engineer

As a Junior Build Engineer, you will be ensuring efficient and reliable creation of the game versions by optimizing build processes and constantly supporting the development team. You´ll have a key role in managing the release of the builds and making sure that everything goes the way it was planned. Securing environments for the build processes to run in a stable way is one of your key responsibilities. In addition, maintaining and improving communication between programming teams is essential.

If you are a proactive, tech-savvy team player with a passion for video games, this is your job! High-quality is your second name and learning new things gets you exited. We will offer you a great opportunity to develop your skills by working on ambitious and versatile projects.

Core Responsibilities

  • Be the primary contact regarding all local build generations
  • Act as a bridge between release management and project during submissions
  • Collaborate and communicate proactively with the project teams
  • Create, maintain and stabilize processes for all production teams use
  • Automate recursive tasks
  • Writing documentation

Our dream candidate

  • Has programming background
  • Is motivated to learn new technologies
  • Is passionate about games
  • Works with high focus on quality
  • Communicates proactively and understands the importance of good team work
Ubisoft Graduate Program 2019 – Gameplay Programming (M/F)

In order to continue delivering highly qualitative and innovative game plays we are looking for Graduates in Gameplay Programming. 

The Ubisoft Graduate Program is a two-year international program for fresh Graduates who expect a career accelerator into the games industry. Over two years, Graduates will have the opportunity to work in two different studios in different countries. They will benefit from an individual development plan and follow-up in order to develop their skills in gameplay programming. To learn more about this two-year program, please visit: www.ubisoftgraduateprogram.com

 

The Gameplay Programmer is responsible for the interactivity of the game. He/She turns game design rules and gameplay elements (features, animation, sound…) into playable sequences. He/She collaborates closely with designers, artists, animators and other game development team members. His/Her objective is to offer players a comfortable, immersive & fun game experience.

As a member of a game development team, the gameplay programmer is involved in a variety of missions such as:

  • Participate in the architecture, conception and implementation of gameplay code based on design intentions, and implement game controls focusing on quality
  • Optimize and debug gameplay code to ensure that gameplay is fluid
  • Suggest and participate in the conception of prototypes with the design team
  • Analyze and propose innovative tools and techniques to achieve the best quality, based on the functionalities of the engine
  • Participate in the development of features that will make the game come to life

 

  • You have already graduated or will be graduating in 2019 from a Bachelor or Master’s degree in Engineering, Computer Science or equivalent and have less than 1 year of experience (excluding internships and apprenticeships)
  • You have good C++ programming skills and capacity to write readable and modular code
  • You have a good knowledge of object–oriented development and technical knowledge of the software development process for prototyping, developing, optimizing and debugging.
  • You have a strong interest in games system and mechanics
  • You are curious about technical knowledge in physics, mathematics, animation & arts
  • Your excellent analysis and problem solving skills will help you deploy effective solutions to complex problems
  • You understand and care about player needs
  • Your passion and knowledge for video games will make a difference
  • You have the ability to work well both autonomously and within multicultural and cross-disciplinary team
  • As we are an international company, you are fluent in English and geographically mobile

 

Ubisoft Graduate Program 2019 – Online Programming (M/F)

In order to continue delivering highly qualitative and innovative game plays we are looking for Graduates in Online Programming.

The Ubisoft Graduate Program is a two-year international program for fresh Graduates who expect a career accelerator into the games industry. Over two years, Graduates will have the opportunity to work in two different studios in different countries. They will benefit from an individual development plan and follow-up in order to develop their skills in online programming. To learn more about this two-year program, please visit: www.ubisoftgraduateprogram.com

With the arrival of next-gen consoles and the evolution of player habits, video games are expected to offer a robust online experience which represents the core of game development at Ubisoft.

Our online programmers play a critical role in ensuring millions of players are simultaneously immersed in a seamless, rich, game experience which they can enjoy with their friends from wherever they connect.

As a member of a game development team, the online programmer is involved in a variety of missions such as:

  • Participate in the creation of new online services related to a game
  • Develop, integrate and maintain global online platform services such as Matchmaking, Leaderboards, etc.
  • Participate in determining systems’ behavior under normal or simulated peak load conditions to optimize performance
  • Make optimization in function of bandwidth constraints: reducing the amount of information transmitted, decrease latency, etc…
  • Identify and solve down issues
  • Implement and use predetermined replication systems

 

  • You have already graduated or will be graduating in 2019 from a Bachelor or Master’s degree in Engineering, Computer Science or equivalent and have less than 1 year of experience (excluding internships and apprenticeships)
  • You have a good understanding of Software Development principles: analysis, implementation, optimization, debugging
  • Your C++ programming skills are excellent
  • You have some knowledge of server programming and database programming (MySQL, Redis,…)
  • You understand scalability issues and replication concepts
  • Understanding of other programming languages such as Python or Java is a plus
  • Some knowledge of distributed systems and online services (i.e. guilds, trade etc) is a plus
  • You are proactive and have strong problem-solving skills
  • You are interested in video games and online gaming
  • You have the ability to work well both autonomously and within multicultural and cross-disciplinary team
  • As we are an international company, you are fluent in English and geographically mobile

 

Ubisoft Graduate Program 2019 – Project Management (M/F)

In order to continue delivering highly qualitative and innovative game plays we are looking for Graduates in Project Management.

The Ubisoft Graduate Program is a two-year international program for fresh Graduates who expect a career accelerator into the games industry. Over two years, Graduates will have the opportunity to work in two different studios in different countries. They will benefit from an individual development plan and follow-up in order to develop their skills in project management. To learn more about this two-year program, please visit: www.ubisoftgraduateprogram.com

 

Ubisoft Game Producers lead complex projects and large teams in international and rapidly evolving environments.

They need to demonstrate leadership and excellent management skills. 

They supervise and ensure efficient collaboration between various profiles (designers, artists, animators, programmers, brand managers, etc.), often spread out across several locations. 

To succeed in highly-competitive markets, they need to demonstrate strong business sense and have a thorough understanding of player expectations. 

They oversee the quality of the game, and are responsible for its budget, schedule, and resource planning.

Their challenge, together with their teams, is to create successful and innovative games.

 

As a member of a game development team, the Graduate in Project management is involved in various missions that reflect the stage and type of project, such as:

  • Participate in the monitoring of project deliverables and risks to ensure the respect of deadlines, budget and quality
  • Participate in the implementation and the follow-up of the decision-making process
  • Provide relevant reporting to the game development team
  • Contribute to a smooth and efficient communication between all project stakeholders
  • Deliver ad-hoc analysis (benchmark, post-mortem…) and handle ad-hoc missions such as consumer playtests.

 

 

  • You have already graduated or will be graduating in 2019 from a Bachelor or Master’s degree in business administration, economics, project management, engineering, or equivalent and have less than 1 year of experience (excluding internships and apprenticeships)
  • You have great leadership abilities
  • You have an excellent communication and interpersonal skills
  • You are agile, proactive and consumer oriented 
  • You have strong analytical and problem solving skills
  • You are team player
  • As we are an international company, you are fluent in English and geographically mobile
  • And of course, you have a strong interest in video games and/or entertainment industry

 

Online Programmer


Online Programmer

Too many amazing feature ideas, too little time. That´s the reason we are looking for a kick-ass Online Programmer to join our console team! In this role, you will be designing and developing online systems for our brand new game engine for consoles and PC. In particular, you will be working in close co-operation with multidisciplinary teams of programmers, game designers, artists, and testers to develop online services for gameplay features that will fit various future projects RedLynx will be working on. 

If high quality code is your second name, new online features knock your socks off and you know video games as the back of your hand, please reveal yourself! We promise plenty of interesting challenges and a relaxed, yet highly skilled online team to work with. This is a unique possibility to work for a big game publisher inside a cozy and friendly Finnish game development studio.

Responsibilities
•    Collaborate with designers and programmers to make technical design for our online features
•    Implement state-of-the-art online features to our game engine
•    Stay up-to date on online programming in general and your specialties in particular


Our Dream candidate has

•    Experience with asynchronous responsive client-server applications or websites
•    Fluency in C++
•    Strong general programming and code architecture skills
•    Ability to write clear, maintainable, portable and functional code
•    Commitment to code quality, documentation and testing procedures
•    Smooth communication and team work skills

We also appreciate
•    Experience with database architectures
•    Experience of at least one full development cycle from conception to shipping
•    Degree in computer science or software engineering or equivalent
•    Passion for games and interest in the games industry
•    Proactive attitude and strong self-organization skills

Contact us